Showing posts with label walkcycle. Show all posts
Showing posts with label walkcycle. Show all posts

Monday, July 6, 2009

Walkcycle!

Okay, so this is fairly old.
It's done on paper (!), which I like, and again this could have been
better, but there was just not enough room for improvement.
Lame excuse, I know, but next time I'll remember these flaws and
do it better. I promise.

I should make more walkcycles I guess, it's good practice.

My notes on this one:

• The head needs some more attention, period;
• The upper half of his torso needs some more anticipation;
• His hands need to turn more;
• His right arm has one frame of inconsistent length, making it morph.

Apart from it being on paper, it's on triples as well,
whereas I mostly animate on doubles, thus revealing the economic me.

That's it for now, next post I'll add my painted animation.