Okay, so this is fairly old.
It's done on paper (!), which I like, and again this could have been
better, but there was just not enough room for improvement.
Lame excuse, I know, but next time I'll remember these flaws and
do it better. I promise.
I should make more walkcycles I guess, it's good practice.
My notes on this one:
• The head needs some more attention, period;
• The upper half of his torso needs some more anticipation;
• His hands need to turn more;
• His right arm has one frame of inconsistent length, making it morph.
Apart from it being on paper, it's on triples as well,
whereas I mostly animate on doubles, thus revealing the economic me.
That's it for now, next post I'll add my painted animation.
3 years ago